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Hi

If you are a selector at club district or national level read the extract below I am sure it will come in handy
This was taken from the website below a very good website with lots of good info for bowlers
http://www.mortonmaterial.com[/quote]

SUMMARY


1. Selectors can influence the attitude Players have to playing a game when they communicate, or fail to communicate, with Players. These notes discuss (a) when to communicate with Players, (b) some specific ideas to communicate to Players under particular circumstance, and © some ideas to use when communicating unwelcome news.


2. Selectors should aim to communicate with Players in ways, which – (a) Increase the Players’ desire to play well. (b) Reduce/eliminate annoyance and disappointment regarding Selectors’ decisions, © Increase the Players’ desire to play well – arising from Selectors’ decisions that affect other Players.


3. Communications should occur with all (or most) Players who receive – (a) a promotion to a higher
Side and/or a higher position. (b) a demotion to a lower Side and/or position, and © a change from one Team to another.


4. Usually it rates as better to communicate than not to communicate. However, some communications do more harm than no communication. Thus it will prove better to communicate, but only if the communication rates as “wise”. However. it will prove impossible to communicate some information to SOME people in a way that increases their desire to accept a change for themselves (and, possibly, others).


5. It proves quite easy to communicate welcome news (e.g. a promotion) and Selectors should do so. Probably, too few Selectors do so. Thus, they miss an opportunity that may increase a Player’s desire to play well. Possibly, such communication(s) will make it more likely that the Players involved will accept unwelcome news from Selectors in the future.


6. Probably many Selectors find it difficult to give unwelcome news to people. Thus, they avoid doing so. Sometimes a Selector delays communicating. If the news comes too late, it can affect the Player’s bowling performance. However, if someone had communicated with the Player earlier, possibly it would not have had anywhere near as bad an effect.

7. Some Selectors can communicate unwelcome news better than others can. Selectors should select the person best able to communicate unwelcome news to a particular Player.


Bowls Notes
Commun. Bet.
Selectors
8/05


8. The notes include a detailed table that offers a checklist to Selectors for the topics to cover. when communicating with Players - both welcome and unwelcome news. It covers a variety of different situations with the headings – (a) promotion from a lower Side or position and (b) demotion to a lower Side or position. The table includes such ideas as (a) playing form in relation to other Players, (b) a casual vacancy, © team harmony, (d) unacceptable conduct, (e) team balance, (e) the desire to expand a Player’s experience, (f) an experimental move, and (g) a return to their old position.

9. The notes then list the following ideas to use in discussing unwelcome news with a Player – (a) Communicate the news in as gentle a way as possible and express sympathy. (b) Expect the Player to feel angry and act in an angry manner. © Let the Players give vent to their anger and feelings – without interrupting. (Let the Player “let off steam”). (d) Encourage the Player to talk by – Listen patiently to what the Player says. (e) Avoid trying to steer the conversation in any way until the Player appears calm. (Attempts to steer conversations of upset people have a high probability of maintaining the person’s anger.) (f) Try to absorb the aggression directed at you and the other Selectors. (If you return the aggression, it will tend to maintain the Player’s aggression. It rates as hard to maintain anger in the face of calmness. But do not expect it to prove easy to absorb aggression – especially if you have not practised this type of behaviour. (g) Avoid debating issues with an aggrieved Player. (h) Avoid trying to prove that the Selectors’ decision rates as correct. (i) Find ideas/opinions/facts on which you can agree. (j) Consider asking the Player to give evidence that the Player believes will support any comments you consider worth exploring. (But, as before, avoid arguing.) (k) Repeat the Player’s ideas and feelings back to the Player – but not necessarily in the same words. (l) Accept the possibility (if suggested) that Selectors make mistakes. (m) Accept the possibility that the system of evaluating Players does not rate as perfect. (n) Try to evaluate the effect of the news on the Player concerned.

10. Consider the options that exist because of your conversation with the Player. Plan how to do least harm with the Player concerned – and with other Players.

11. The promotion of one Player usually means a demotion of another Player. Selectors should communicate with the demoted Player before the promoted Player.

12. Selectors should consider communicating with a Skipper who will have (a) Players transferred into, and out of, their Team and (b) a change in their Players’ positions. Information may exist that will help Skippers to deal well with these situations.

13. Sometimes, Selectors make a move that many Players would consider unwise. Selectors will reduce the complaints of some Players if they can publish a legitimate reason for making such a change. However, they should do so, only if the Players concerned give them permission to make their thinking public.

14. Lack of communication from Selectors to Players can affect – adversely – the performance of Players. Probably, most Selectors should give more attention to this part of their duties.



SECTION A – INTRODUCTION.

15. Selectors can influence the attitude Players have to playing a game. Sometimes they do so when they communicate or fail to communicate with Players. These notes discuss (a) when to communicate with Players, (b) some specific ideas to communicate to Players under particular circumstance, and © some ideas to use when communicating unwelcome news.


SECTION B - SOME OBJECTIVES FOR SELECTORS.

16. Selectors should aim to communicate with Players in ways which –

(a) Increase the desire of Players to play well.

(b) Reduce/eliminate annoyance and disappointment regarding decisions of Selectors, which affect Players.

© Increase the desire of Players to play well – arising from decisions of Selectors that affect other Players.


17. Communicate wisely with all (or most) Players who receive -

(a) A promotion to a higher side and/or a higher position.

(b) A demotion to a lower side and/or position.

© A change from one team to another.

18. The word “wisely” represents an essential part of the objective. Communications without wisdom will have little chance of achieving the objectives in paragraph two.

19. However, sometimes, it proves difficult to find (sub) objectives that will helps to achieve wise communications.


SECTION C – WHEN SHOULD SELECTORS COMMUNICATE WITH PLAYERS?

TO COMMUNICATE OR NOT TO COMMUNICATE.

20. Usually it rates as better to communicate than not to communicate. However some communications do more harm than no communication.
21. Thus it will prove better to communicate, but only if the communication - 0N THE AVERAGE - rates as “wise”.

22. The phrase “on the average” aims to point out the following important limitation. It will prove impossible to communicate some information to SOME people in a way that increases their desire to accept a change for themselves (and, possibly, others).


COMMUNICATE WELCOME NEWS – ALWAYS.

23. It proves quite easy to communicate welcome news (e.g. a promotion). Probably, too few Selectors take the opportunity to try to increase Players’ desire to play well by communicating welcome news.

24. Another reason exists to communicate welcome news. Probably, such communication(s) will make it more likely that such Players will accept unwelcome news from Selectors in the future.


WHEN TO COMMUNICATE UNWELCOME NEWS AND THE DIFFICULTY OF DOING SO.

25. Many people find it difficult to give unwelcome news to people. Thus they avoid doing so. Selectors have the same problem.

26. Sometimes a Selector agrees to communicate with a Player, yet puts it off. Sometimes it becomes too late and damage occurs. Sometimes the attitude of the Player becomes so bad that it affects the Player’s bowling performance. However, if someone had communicated with the Player it would not have had anywhere near as bad an effect.

SEEK VOLUNTEERS WHO CAN COMMUNICATE UNWELCOME NEWS YET DO LEAST HARM.

27. Some Selectors can communicate unwelcome news better than others can. Thus Selectors should seek a volunteer from among their ranks to communicate unwelcome news to a particular Player.


SECTION D - SPECIFIC IDEAS ON WHAT TO COMMUNICATE

FOR SPECIFIC SITUATIONS.

28. These notes aim to help Selectors. It provides them with some assistance regarding the points they should consider covering when communicating with Players. The table that follows offers a checklist for the topics to cover. Some planning of this nature will help some people to tackle a job they do not relish.

29. The table suggests some ways of communicating both welcome and unwelcome news to Players. It offers a variety of different situations that can arise from selection decisions.

30. Users of the table need not cover all the points in each cell.

31. Example. The abbreviation “Tell us –“(Tell us how you got on) could apply to almost any cell. However the Selectors would not want all Players who had a move to want to tell them how they got on.

32. Individual Selectors should use words with which they feel comfortable.

33. Some of the suggestions will not prove suitable if the Selectors do not have a particular policy.

34... Example. If the Selectors promote you, you will have three games in your new team.

TABLE 1 – SOME IDEAS FOR COMMUNICATING WITH PLAYERS.

Abbreviations.

35. The table below uses the following abbreviations in order to reduce the size of the table. Selectors should use words and phrases with which they feel comfortable.

(a) “Bad News” - “I’m sorry, but I have bad news for you”.

(b) “Broke Club rules”. This point applies only if the Club has relevant rules about how Players (especially Skippers) should behave. (Examples. (a) You drove on two occasions when you risked going many shots down if you missed. (b) An angry public exchange with another Player – especially if physical actions involved.) Note that two classes of penalty exist. Probably a Selector should point out that this change has nothing to do with the Player’s bowling performance.

© “Congrats” - Congratulate the Player where congratulations classed as appropriate.

(d) “Contact Sk.” - “Please contact your new Skipper.

(e) “Develop shots” – We suggest you try to develop shots (relevant to the change made).

(f) “Experiment did not work.” – “Our experiment on moving you up did not work; but keep working on your game and make use of the experience you gained.

(g) “Gain Experience” - “We suggest you use the game to gain experience. While you only have one game, if you play well it will prove useful for you in the future.”

(h) “Help you?” - “How can we help you to achieve . . .. (Insert relevant objectives).

(i) “Meet Selectors?” – If you want to talk with the Selectors on this matter, please contact us.

(j) “Not Approp.” – Not Appropriate. The situation in this cell would not occur.

(k) “Practise” – Suggest to the Player that s/he practise shots appropriate to the change made.

(l) “Regained form” – “We’re glad you regained your form and we hope you will retain it”

(m) “Tell us -” - “We would like you to tell us how you feel you played in the new situation.

TABLE 1 SOME IDEAS ON – COMMUNICATING WITH PLAYERS
REASONFORCHANGE T Y P E O F C H A N G E
PROMOTED FROM A LOWER - DEMOTED TO A LOWER -
Side Position Side Position
PLAYINGFORM – INRELATIONTO OTHER PLAYERS (1) Congrats. 3 Games guaranteed.Contact Sk. Tell us - (2)Same as Cell (1) (3) Bad news.Regain form.Help you?Contact Sk.Tell us - (4)Same as Cell (3)
CASUALVACANCY (5) “X” can’t play. Probably return next match.Gain Experience.Tell us - (6) Same asCell (5). (7) NotApprop. (8)NotApprop.
TEAMHARMONY (9) NotApprop. (10) NotApprop. (11) Bad News.Team HarmonyReasons –Meet Selectors? (12)Same as Cell (11); plus explain why a move & not a drop to a lower side.
UNACCEP-TABLECONDUCT (13NotApprop. (14)NotApprop. (15) Broke Club Rules – serious penalty. (16) Broke Club Rules - less-serious penalty.
TEAMBALANCE (17)NotApprop. (18)Not Approp. (19) Skipper’s team is out of balance.No vacancy in that team.Develop shots.Help? (20)Team – out of balance. Moved to a position that more suits your range of shots.Develop shots. Help?

36. TEAM OUT OF BALANCE (Cell 19) – One or more Players cannot play certain types of shots with a high probability of playing them with a high quality. These Players play in a position where the Team would benefit if they included Players who could play some types of shots well.

TABLE 1 (CONTINUED)
REASONFORCHANGE T Y P E O F C H A N G E
PROMOTED FROM A LOWER - DEMOTED TO A LOWER -
Side Position Side Position
EXPANDEXPERI-ENCEOF PLAYEROROTHER PLAYERS (21) Congrats.We feel you rate as ready for this experience. Contact SkHelp?Tell us -. (22) Congrats.Short of people to play in this position. Gain experience.Practise. Help?Tell us - (23A)Lower side needs experience.Help them out.Tell us - Practise.23B Lower Side but higher positionGroom you for new position.Practise. (24)NotApprop.
ANEXPERI-MENTALMOVE (25) Congrats.It’s an experiment.Gain experience.Practise - Tell us -Contact Sk. (26) Same as (25).Team needs strength in this position. (27) NotApprop. (28) NotApprop.
RETURNTO OLDPOSI-TION (29) Congrats.Regained form.How did you do it?Please hold it. (30)Same asCell 29 (31) (RETURNED) Bad Luck.Experiment did not work.Keep trying. Help you? (32)Same asCell 31.


SOME PRINCIPLES

37. This section lists some ideas to use in discussing unwelcome news with a Player.

38. Communicate the news in as gentle a way as possible and express sympathy.

39. Expect the Player to feel angry and act in an angry manner.

40. Let the Player give vent to anger and feelings – without interrupting. (Let the Player “let off steam”.)

41. Encourage the Player to talk by – Listen patiently to what the Player says.

42. Avoid trying to steer the conversation in any way until the Player appears calm. (Attempts to steer conversations of upset people have a high probability of maintaining the person’s anger.)

43. Try to absorb the aggression directed at you and the other Selectors. (If you return the aggression, it will tend to maintain the Player’s aggression. It rates as hard to maintain anger in the face of calmness. However, do not expect it to prove easy to absorb aggression – especially if you have not practised this type of behaviour.)

44. Avoid debating issues with the aggrieved Player.

45. Avoid trying to prove that the Selectors decision rates as correct.

46. Find ideas/opinions/facts on which you can agree.

47. Consider asking the Player to give evidence that the Player believes will support any comments you consider worth exploring. (However, as before, avoid arguing.) Repeat the Player’s ideas and feelings back to the Player – but not necessarily in the same words.

48. Accept the possibility (if suggested) that Selectors make mistakes.

49. Accept the possibility that the system of evaluating Players does not rate as perfect.

50. Try to evaluate the effect of the news on the Player concerned.

51. Consider the options that exist because of your conversation with the Player. Plan how to do least harm with the players concerned – and with other Players.

SEQUENCE OF COMMUNICATING TO PLAYERS.

52. The promotion of one Player usually means a demotion of another Player. Selectors should communicate with the demoted Player before the promoted Player.

COMMUNICATIONS WITH OTHER PLAYERS AFFECTED BY THE MOVES.

53. Selectors should consider communicating with a Skipper who will have (a) Players transferred into, and out of, their team and (b) a change in their Players’ positions.

54. Selectors should suggest to such Skippers how to approach certain situations and Players. Possibly the Selectors will have some information about a Player that will help the Skipper use the Players in a more useful way.
55. Sometimes Selectors make a move that many Players would consider unwise.

56. Example. The Selectors changed the Skipper in one Team to Third and promoted the Third in that Team to skip the Team. Some Players see this change as unlikely to work. The Skipper will feel annoyed at the demotion and finds that he has to play for the very person who took his position. Will most Players in that situation find it difficult to give of their best?

57. Selectors will reduce the complaints of some Players if they can disclose a legitimate reason for making such a change. However, they should do so, only if the Players concerned give them permission to make their thinking public.

58. Example. Fred the original Skipper told the Selectors that he half welcomed the change and would like to play for Tom (his Third). The Selectors checked with Tom and he welcomed the offer by Fred. When asked, both said they had no objection to the Selectors making their ideas public.

CONCLUSION.

59. Lack of communication from Selectors to Players can affect - adversely - the bowling performance of Players. Probably most Selectors should give more attention to this part of their duties.
Thanks for printing my notes. What a pity the table did not come out - at least not in what I can read. Without the table (most important in my view) the printed information does not make much sense. I wonder if anyone knows how to get the table to print. Perhaps the Administrator will have a solution. Bill

bill Wrote:
Thanks for printing my notes. What a pity the table did not come out - at least not in what I can read. Without the table (most important in my view) the printed information does not make much sense. I wonder if anyone knows how to get the table to print. Perhaps the Administrator will have a solution. Bill


Take a screen shot of it and embed it as an image

To whoever sent "Take a screen shot of it and embed it as an image" Thank you but i do not understand - as rather illiterate computer user. Should the recipient do that? Should I do something to my notes on my web site? If i should do something, then I need more information in short easy steps. If the poster of my notes should do it, I presume you can instruct him/her in detail (and stand over him/her with whip in hand until he/she does it successfully - joke)
PS What does "reputation" in the left hand column mean? Does my "0" mean I have a poor reputation?

bill Wrote:
PS What does "reputation" in the left hand column mean? Does my "0" mean I have a poor reputation?


I never did find out what that reputation thng was for. Mine is also '0'

Surely the administrator of this whole forum ought to know what reputation means. If not, the Administrator should delete.
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